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			<title>[Game Maker Adventure] Chương 006: Comment</title>
			<pubDate><![CDATA[Tue, 18 Aug 2026 14:44:29 +0000]]></pubDate>
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			<title>[Game Maker Adventure] Chương 002. Hello, World! &#8211; Chương trình đầu tiên</title>
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			<title>Game Maker Adventure</title>
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			<title>[Game Maker Adventure] Chương 001. Tại sao lại sử dụng C#? Cài đặt C# version 10</title>
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			<title>[Game Maker Adventure] Chương 003: Variables (biến) là gì?</title>
			<pubDate><![CDATA[Tue, 18 Aug 2026 04:42:19 +0000]]></pubDate>
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			<title>[Game Maker Adventure] Chương Check Point I: Boss Battle!</title>
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			<title>[Game Maker Adventure] Chương 010: Vòng lặp: while loop, for loop</title>
			<pubDate><![CDATA[Tue, 18 Aug 2026 04:41:55 +0000]]></pubDate>
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			<guid><![CDATA[https://gamesnhalam.com/tut-adventure/game-maker-adventure-chuong-007-nhap-du-lieu-readline-va-convert/]]></guid>
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			<title>[Game Maker Adventure] Chương 007: Nhập dữ liệu &#8211; ReadLine() và Convert</title>
			<pubDate><![CDATA[Tue, 18 Aug 2026 04:41:55 +0000]]></pubDate>
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			<title>[Game Maker Adventure] Chương 008: If &#8211; else statement</title>
			<pubDate><![CDATA[Tue, 18 Aug 2026 04:41:55 +0000]]></pubDate>
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			<title>[Game Maker Adventure] Chương 009: Bool và Operator bí kíp!</title>
			<pubDate><![CDATA[Tue, 18 Aug 2026 04:41:55 +0000]]></pubDate>
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			<title>[Game Maker Adventure] Chương 004: Data Type: string, int, float, double</title>
			<pubDate><![CDATA[Tue, 18 Aug 2026 04:41:55 +0000]]></pubDate>
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			<guid><![CDATA[https://gamesnhalam.com/tut-adventure/game-maker-adventure-chuong-005-operator/]]></guid>
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			<title>[Game Maker Adventure] Chương 005: Operator: +, -, *, /, %</title>
			<pubDate><![CDATA[Tue, 18 Aug 2026 04:41:55 +0000]]></pubDate>
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			<title>Chương 019: Class</title>
			<pubDate><![CDATA[Tue, 18 Aug 2026 04:41:54 +0000]]></pubDate>
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			<title>[Game Maker Adventure] Chương 014: Array &#8211; Mảng</title>
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			<title>[Game Maker Adventure] Chương 011: Method &#8211; Phương Thức</title>
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			<title>[Game Maker Adventure] Chương 012: Switch statement và do/while loop</title>
			<pubDate><![CDATA[Tue, 18 Aug 2026 04:41:54 +0000]]></pubDate>
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			<title>[Game Maker Adventure] Chương 013: Flowchart &#8211; Lưu đồ</title>
			<pubDate><![CDATA[Tue, 18 Aug 2026 04:41:54 +0000]]></pubDate>
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			<guid><![CDATA[https://gamesnhalam.com/tut-adventure/chuong-016-vong-lap-foreach-va-nested-loop/]]></guid>
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			<title>Chương 016: Vòng lặp foreach và nested loop</title>
			<pubDate><![CDATA[Tue, 18 Aug 2026 04:41:54 +0000]]></pubDate>
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			<guid><![CDATA[https://gamesnhalam.com/tut-adventure/game-maker-adventure-chuong-015-len-trinh-console-va-string/]]></guid>
			<link><![CDATA[https://gamesnhalam.com/tut-adventure/game-maker-adventure-chuong-015-len-trinh-console-va-string/]]></link>
			<title>[Game Maker Adventure] Chương 015: Lên trình: Console và string</title>
			<pubDate><![CDATA[Tue, 18 Aug 2026 04:41:54 +0000]]></pubDate>
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			<guid><![CDATA[https://gamesnhalam.com/tut-adventure/chuong-17-scope/]]></guid>
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			<title>Chương 17: Scope</title>
			<pubDate><![CDATA[Tue, 18 Aug 2026 04:41:54 +0000]]></pubDate>
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			<guid><![CDATA[https://gamesnhalam.com/tut-adventure/game-maker-adventure-chuong-check-point-ii-boss-battle/]]></guid>
			<link><![CDATA[https://gamesnhalam.com/tut-adventure/game-maker-adventure-chuong-check-point-ii-boss-battle/]]></link>
			<title>[Game Maker Adventure] Chương Check Point II: Boss Battle!</title>
			<pubDate><![CDATA[Tue, 18 Aug 2026 04:41:54 +0000]]></pubDate>
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			<guid><![CDATA[https://gamesnhalam.com/tut-adventure/chuong-18-oop-object-oriented-programming/]]></guid>
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			<title>Chương 18: OOP &#8211; Object oriented programming</title>
			<pubDate><![CDATA[Tue, 18 Aug 2026 04:41:54 +0000]]></pubDate>
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			<title>Subscribe</title>
			<pubDate><![CDATA[Sun, 16 Aug 2026 15:37:16 +0000]]></pubDate>
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			<title>Về GNL</title>
			<pubDate><![CDATA[Sun, 16 Aug 2026 15:37:16 +0000]]></pubDate>
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			<pubDate><![CDATA[Mon, 17 Aug 2026 13:11:11 +0000]]></pubDate>
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			<title>Register</title>
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			<pubDate><![CDATA[Sun, 16 Aug 2026 15:37:16 +0000]]></pubDate>
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			<pubDate><![CDATA[Sun, 16 Aug 2026 15:36:57 +0000]]></pubDate>
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			<pubDate><![CDATA[Sun, 16 Aug 2026 15:36:57 +0000]]></pubDate>
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			<pubDate><![CDATA[Sun, 16 Aug 2026 15:36:57 +0000]]></pubDate>
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			<title>Coach Program (Updated May 2026)</title>
			<pubDate><![CDATA[Sun, 16 Aug 2026 15:36:57 +0000]]></pubDate>
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			<pubDate><![CDATA[Sun, 16 Aug 2026 15:36:57 +0000]]></pubDate>
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			<title>Password Reset</title>
			<pubDate><![CDATA[Sun, 16 Aug 2026 15:36:57 +0000]]></pubDate>
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			<guid><![CDATA[https://gamesnhalam.com/point-system/]]></guid>
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			<title>Point System</title>
			<pubDate><![CDATA[Sun, 16 Aug 2026 15:36:57 +0000]]></pubDate>
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			<guid><![CDATA[https://gamesnhalam.com/2023/02/19/don-gian-la-normal-map/]]></guid>
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			<title>Đơn giản là Normal Map</title>
			<pubDate><![CDATA[Sun, 16 Aug 2026 15:36:36 +0000]]></pubDate>
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			<guid><![CDATA[https://gamesnhalam.com/2023/03/04/nghe-thuat-thiet-ke-game-cho-nguoi-khac/]]></guid>
			<link><![CDATA[https://gamesnhalam.com/2023/03/04/nghe-thuat-thiet-ke-game-cho-nguoi-khac/]]></link>
			<title>Nghệ thuật thiết kế game cho người khác</title>
			<pubDate><![CDATA[Sun, 16 Aug 2026 15:36:36 +0000]]></pubDate>
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			<guid><![CDATA[https://gamesnhalam.com/2023/03/03/mo-hinh-mda-mechanics-dynamics-aesthetics/]]></guid>
			<link><![CDATA[https://gamesnhalam.com/2023/03/03/mo-hinh-mda-mechanics-dynamics-aesthetics/]]></link>
			<title>Mô hình MDA &#8211; Mechanics, Dynamics, Aesthetics</title>
			<pubDate><![CDATA[Sun, 16 Aug 2026 15:36:36 +0000]]></pubDate>
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			<guid><![CDATA[https://gamesnhalam.com/2023/03/19/binary-number-he-nhi-phan/]]></guid>
			<link><![CDATA[https://gamesnhalam.com/2023/03/19/binary-number-he-nhi-phan/]]></link>
			<title>Binary Number &#8211; Hệ nhị phân</title>
			<pubDate><![CDATA[Sun, 16 Aug 2026 15:36:36 +0000]]></pubDate>
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			<guid><![CDATA[https://gamesnhalam.com/2023/03/21/fire-emblem-engage-co-du-hay/]]></guid>
			<link><![CDATA[https://gamesnhalam.com/2023/03/21/fire-emblem-engage-co-du-hay/]]></link>
			<title>Fire Emblem: Engage có đủ hay?</title>
			<pubDate><![CDATA[Sun, 16 Aug 2026 15:36:36 +0000]]></pubDate>
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			<guid><![CDATA[https://gamesnhalam.com/2023/08/20/podcast-gnl-tap-01-nghi-viec-chay-theo-dam-me-la-mot-su-chuan-bi-dai/]]></guid>
			<link><![CDATA[https://gamesnhalam.com/2023/08/20/podcast-gnl-tap-01-nghi-viec-chay-theo-dam-me-la-mot-su-chuan-bi-dai/]]></link>
			<title>[#Podcast GNL] Tập 01. Nghỉ Việc &#8211; Chạy theo đam mê là một sự chuẩn bị dài</title>
			<pubDate><![CDATA[Sun, 16 Aug 2026 15:36:11 +0000]]></pubDate>
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			<guid><![CDATA[https://gamesnhalam.com/2023/08/20/podcast-gnl-tap-02-nghe-thuat-lam-game-cho-nguoi-khac/]]></guid>
			<link><![CDATA[https://gamesnhalam.com/2023/08/20/podcast-gnl-tap-02-nghe-thuat-lam-game-cho-nguoi-khac/]]></link>
			<title>[#Podcast GNL] Tập 02. Nghệ thuật làm game cho người khác</title>
			<pubDate><![CDATA[Sun, 16 Aug 2026 15:36:11 +0000]]></pubDate>
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			<guid><![CDATA[https://gamesnhalam.com/2023/08/20/podcast-gnl-tap-03-ki-nang-de-lam-trong-nganh-game-100-nam/]]></guid>
			<link><![CDATA[https://gamesnhalam.com/2023/08/20/podcast-gnl-tap-03-ki-nang-de-lam-trong-nganh-game-100-nam/]]></link>
			<title>[#Podcast GNL] Tập 03. Kĩ năng để làm trong ngành game&#8230; 100 năm!?</title>
			<pubDate><![CDATA[Sun, 16 Aug 2026 15:36:11 +0000]]></pubDate>
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			<guid><![CDATA[https://gamesnhalam.com/2023/08/20/podcast-gnl-tap-04-game-hay-do-hoi-nguoi-choi-cua-ban/]]></guid>
			<link><![CDATA[https://gamesnhalam.com/2023/08/20/podcast-gnl-tap-04-game-hay-do-hoi-nguoi-choi-cua-ban/]]></link>
			<title>[#Podcast GNL] Tập 04. Game hay dở? Hỏi người chơi của bạn</title>
			<pubDate><![CDATA[Sun, 16 Aug 2026 15:36:11 +0000]]></pubDate>
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			<guid><![CDATA[https://gamesnhalam.com/2023/08/20/podcast-gnl-tap-05-chon-role-trong-team-p1-game-designer/]]></guid>
			<link><![CDATA[https://gamesnhalam.com/2023/08/20/podcast-gnl-tap-05-chon-role-trong-team-p1-game-designer/]]></link>
			<title>[#Podcast GNL] Tập 05. Chọn Role trong team #P1: Game Designer</title>
			<pubDate><![CDATA[Sun, 16 Aug 2026 15:36:11 +0000]]></pubDate>
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			<title>[#Podcast GNL] Tập 06. Chọn Role trong team #P2: Game Artist</title>
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